The kubb field of play; a 5m by 8m rectangle including surface such as grass, sand, or any measurable amount of snow.
Author: Garrick van Buren
Field kubb
A [[base kubb]] which has been [[toppled]] and, having been thrown back onto the field, has “joined the game”. All field kubbs must be [[toppled]] before base kubbs can legally be attacked.
Obstruction
A game component that interferes with raising field kubbs including kubbs, the king, center and corner stakes.
Corner stakes
Used to mark the 4 corners of the Kubb pitch.
Kubb
The eponymous game piece. A game of kubb requires 10.
Throwing line
The line behind which a player throws their batons – either the baseline or an advantage line
Turn
A game turn is a combination of the kubb tossing phase and the baton tossing phase by a single team.
King
The centerpiece of the game and of the Kubb set. Be the first to topple him and win, but do it out of order and lose. Hail him!
[[File:Kubb King by the Untrained Eye.jpg]]
Baseline
The short sides of the rectangular pitch or field of play. This is the side you are defending, and your opponent’s baseline is the side you are attacking. All field kubb throws and attacks at the king must be done from behind the baseline. Regulation size is 5m, and the boundary is measured by the corner stakes.
Defending team
The team raising kubbs (not throwing) in a given turn.
