Introducing Y: Rescue Kubb Attempt

For the third consecutive year Planet Kubb was at the US National Kubb Championship and kept throw-by-throw records of the quarterfinals, semifinals and finals matches. This has become a bit of a tradition for us and people now eagerly look forward to getting their hands on the scoresheets after the tournament to look at what happened. Each year that we’ve done this we’ve found improvements to make to the scoresheet and notation. This year we had a first in US Kubb Championship play when King Pin attempted to rescue a Kubb.

The Scenario

Let me describe the situation. King Pin had left a field Kubb and given X Kubbed an advantage line, about 3 meters in. X Kubbed finished their attack and King Pin was left was 7 kubbs to throw in, along with the previous field Kubb. There were two baseline kubbs remaining. At this point King Pin decided they did not like the placement of the field Kubb that they had left in the previous turn and wanted to rescue it. JP Larson (J) picked up a Kubb and threw it bowling style at the field Kubb and missed. He threw a second and missed. At this point JP stepped aside and Mark Oman (M) threw a Kubb at the field Kubb and missed. He then threw another Kubb (totaling four kubbs) and this time he hit the field Kubb however it did not go out of bounds. King Pin decides to not attempt anything further. I’m not sure they could have anyway since the field was now laying down it would be very difficult to hit. So, they drill the remaining three kubbs, then rethrow the 4 kubbs they attempted rescues with. The field Kubb they were trying to rescue was set back up in it’s new spot.

That was a complicated set of events and it was pretty exciting to watch. As I wrote this down using Planet Kubb notation I had:

j:2i m:2i j:3i4r

This is completely accurate. JP (J) threw 2 kubbs, Mark (M) threw 2 kubbs. J threw 3 more kubbs and rethrew 4. There were no penalty kubbs. Accurate it may be but it completely misses the spirit of the action. Part of what made this interesting was the rescue attempt failed! If it would have been successful, let’s say that that 4th Kubb would have rescued the field Kubb, then we would have had this:

j:2i m:2iq j:3i4ri

The q would let us know a Kubb was rescued. Personally I stylistically put the rescued Kubb getting thrown back in as a final i by itself to highlight it. The q informs us of what happened with the previous 4 i‘s. But, that didn’t happen so we are left not really knowing what happened. After deliberating this we attempting a rescue of a Kubb deserves it’s own notation.

Introducing Y!

Y has now been added to the notation system to indicate a rescue Kubb attempt/throw. Using this, we would restate the scenario as:

j:2y m:2y j:3i4r

Much better! Now I know that those first four throws were not drills. They were special. I also know that since I don’t see a q they were not successful. Now I can see the notation and actually get a sense of what happened in the game.

Technically if we are just storing the data of the game Y isn’t needed. The first notation describes what happens, but it’s devoid of the excitement and emotion. Capturing the spirit of the game is something we are trying to do with the notation. For example, there technically is no reason for =. It’s just a missed throw. You could simply put and know that there was nothing else to throw at but the King so it must be a king miss. But that misses the point. It’s exciting to see:

3i  3f b b = = K

You know what happened at each step! Y solves this problem nicely for rescue attempts and captures the drama of the pitch. We think this closes one of the last areas of a Kubb match that the notation hadn’t been tested against before.

Planet Kubb Tourney Banner

As the 2014 Kubb season gets started you will start to see the new Planet Kubb banner flying proud at select events throughout the midwest!

Planet Kubb Flag


Made by Jamie Thingelstad‘s mother, Rosalin Chrest, this flag flies over 15 feet in the air. The Planet Kubb logo is boldly emblazoned on both sides and the “tipped king” is in bright red!

Planet Kubb Flag Inside


Planet Kubb Flag King


It’s gorgeous and I can’t say Thank You enough to my awesome Mom for making this! I can’t wait to put this up in July in Eau Claire!

Best Possible Team Stats

Inspired by a comment from Albert62, I quickly sketched out what the best possible team stats would look like.

US Rules (No Perfect Game)
The scenario. Team Alpha opens with 5 base kubbs and forfeits the 6th baton. Team Beta inkasts beautifully and blasts all 5 field kubbs with a single baton. Their remaining 5 batons each take out a base kubb. Team Alpha now inkasts 10, and stuns everyone by knocking over all 10 with a single baton, moving on to the king shot. It’s interesting that Team Alpha ends up with a lower Hit % because of their forfeited 6th baton.

Team Eff % 0B@T# Hit %
Alpha (win) 100 5 87.5
Beta 100 5 100

VM Rules (Perfect Game)
The scenario. Team Alpha opens with 5 base kubbs and then topples the king. Game over.

Team Eff % 0B@T# Hit %
Alpha 0 5 100


This is the player that is throwing a kubb back into play. The kubb then becomes a field kubb. Inkastare’s are allowed two attempts to legally throw the Kubb into play. If they fail to throw the kubb into play on a second attempt it becomes a penalty kubb.

Eric Anderson‘s Inkastare Training Tips

* Inkastare Training Tip 1 – The 3, 4, 3
* Inkastare Training Tip 2 – Envision and create. The artist and the boxer
* Inkastare Training Tip 3 – Don’t give up
* Inkastare Training Tip 4 – Can’t crash the plane? Start at one meter
* Inkastare Training Tip 5 – The big mistake
* Inkastare Training Tip 6 – Cutting the kubbs
* Inkastare Training Tip 7 – Value your kubbs like a baton
* Inkastare Training Tip 8 – Don’t be afraid to throw kubbs deep
* Inkastare Training Tip 9 – The Save
* Inkastare Training Tip 10 – Around the Pitch

Call for Volunteers to Score Sunday Championship Games

Last year Planet Kubb recorded play-by-play action for every game in the quarterfinals and on at the 2012 USA Kubb Championship. We want to do that again! If you are going to be at nationals and would be interested in volunteering to score games on Sunday (or, if you want to score games on Saturday too!) please let us know by commenting on this blog post, or emailing us at and we’ll get in touch. It’s very easy to do! We will be happy to supply the scoresheets, clipboards and pens. A couple minutes of orientation with the notation and you’ll be ready to go. It does require that you focus on the game so you see each and every play. You don’t even have to enter them into the computer, others will happily do that for you.

Garrick and I (Jamie) will have a bunch of extra scoresheets at the tournament. If you would like to help on Sunday (and Saturday?) please find us and we’ll get you set up!

Final Call for Registration in 2013 Planet Kubb Club Competition

Nyland Sack TrophyWe are happy to announce that this weekend we will be crowning the very first winner of the Planet Kubb Club Competition. Berserker Kubb from Eau Claire, Des Moines Kubb from Iowa and Minnesota Kubb are already in the running with their three teams identified. We are going to extend the deadline to register your club to this Friday at midnight. Up until then, send an email with your three teams, name of the club to and you can be in the running to be the first ever club to take home the Nylund Sack Trophy for the year!